Seasons Mods (
seasonsmods) wrote2024-02-09 08:46 pm
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Titanic Dome

TITANIC DOME

[Teleport Crystal Installed, accessed through the Guilds]
A dome located near the border of the Winter and Spring segments, on the winter side. It's a dome specifically dedicated for those who have forms that are too dangerous for normal sparring activities to have a place to fight safely. It also accommodates giant forms.
The dome is a project that was done with both science and magic. It has been protected by several different magical spells to make sure the dome can handle all seasonal magic, as well as maximum physical strain. Special tests have been run to the dome can withstand various otherworldly attacks - but if someone does manage to penetrate through the enhancements, the magic and technology will be adjusted to withstand the abilities.
There are two arenas built in.
Arena 1 has spectator seats and is for those who don't mind and audience for their fight. The audience seats are protected with a barrier that absorbs attacks, so nothing can harm the people watching.
For those who don't want an audience, Arena 2 is private. It has to be reserved before hand and only people with an access code for the reservation can access it when it's in use.
The dome also provides basic health services in case fighters need healing after fights, as well as a place to relax before heading back to the city. There are fridges people can store their drinks and snacks and a small kitchen to make something if needed.
Those who want extra security in their fights (or just in the audience) are also provided with special temporary Safety Pins (A pin with various designs that can be worn on clothes. Activates and deactivates with a word decided before the pin is worn. It forms a bubble-like barrier around the person to protect them from harm), that will protect them from harm. However, they only work while on the arena.
If someone goes berserk, special magic can be activated through yelling a spell "SAFETY RESTRAINT PROTOCOL". This will restrain both of the fighters in the arena with specially made magical ribbons that won't break until the situation is deemed safe. The magic can't detect who is the berserk one, so all fighters need to be restrained just in case.
Anyone who abuses the spell will get banned from the arena. They will get three warnings.