seasonsmods: (Default)
Seasons Mods ([personal profile] seasonsmods) wrote 2024-08-08 05:39 pm (UTC)

As they walk on the central path, an annoying ticking noise starts going off. While it mimics a clock ticking, it's just a little bit off each time. Too quick, too slow. There's really no sense of consistency on the noise.

It gets louder as they walk and eventually, they'll be able to locate an actual clock stuck in a wall. However, everytime it hits '10' it changes directions and weirdly numbers through 7-9 are missing.

Path continues to the left.

Will they go on or investigate the clock first?

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